Info

Download ZIP (97.9 MB)

Channel Link

https://t.me/+1g82itGk_9E0Njk0

Testing and Issues

You can test this entry and submit issues during the testing period of the Android Design Contest '23 contest.

Entries with serious issues will not be able to win the contest, but even minor issues might be important for overall results.

Voting

214

Comments

There are three folders and one Figma file in the archive.

FOLDERS:

1- Readme & Overview: Included featured images of our deisgns plus the overview of the project.

2- Feature Presentations: Included the presentation slides (four subfolders) of new features and changes that we designed for Telegram app.

3- All Design Screens: included the design frames of all sections and parts of Telegram app the we designed.


* The Figma file is also fully structured and organized.
It can be accessed from this link:
https://kutt.it/TgDesignContest
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Issues

Very nice and clean design
1
Fancy Unicorn Oct 8, 2023 at 05:54
Thanks for your feedback
Mohammad Ali Nakhli Oct 7, 2023 at 06:12
A minimal, lovely and practical design! A few points caught my attention that I will mention:
- Bottom Nav Bar. it was an interesting idea. in the future, considering the importance of the TON, the wallet can be added to this section.
- Settings: in other accounts, it's very good that there is no more current account and it's important that less space is occupied!
- All New Feature: very good, accurate and practical ideas! especially adding channel posts to stories, tagging content and categorizing contacts, which has not been discussed much, but it is very useful for me.
And in general, I really liked your design.
1
Fancy Unicorn Oct 8, 2023 at 05:58
I appreciate you for your constructive feedback.
Minimal and functional design
An elegant, charming, and functional design! The ideas presented are excellent, precise, and practica.
1
Fancy Unicorn Oct 8, 2023 at 05:59
Thank you so much Sodeh.
I would like to see interface animations.
1
Fancy Unicorn Oct 8, 2023 at 06:08
Yes, we had initially intended to design some interface animations; however, we encountered a time constraint that impeded our ability to do so.
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